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Legacy talk:TeamCannon

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Revision as of 21:10, 7 April 2016 by SeriousBarbie (Talk | contribs) (Automatic Attacking State)

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Automatic Attacking State[edit]

I noticed that some space (~ 5 UU) is needed between the TeamCannon and the ceiling to have it going into state attacking automatically. If it is too close to the ceiling it will attack only if it takes damage by a player. --SeriousBarbie 02:26, 6 March 2015 (UTC)

To have it more precise: Set CollisionHeight from 22 to 16 and align collision cylinder to ceiling. --SeriousBarbie (talk) 21:10, 7 April 2016 (EDT)