Legacy talk:The Curse Of Static Meshes: Difference between revisions

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Created page with 'ok, i've made my first mapthat consists entirely of a static meshes. I have a static mesh sewer system, with static mesh walkways, cob webs etc. but when i attempt to zone it, ma...'
 
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ok, i've made my first mapthat consists entirely of a static meshes. I have a static mesh sewer system, with static mesh walkways, cob webs etc. but when i attempt to zone it, many strange things happen. the zone/portal view only shows 1 or 2 colors depending on how you are looking at the map, and while playing, static meshes disappear and reappear as you enter or leave a zone. is there a way to zone such a model?
ok, i've made my first map that consists entirely of a static meshes. I have a static mesh sewer system, with static mesh walkways, cob webs etc. but when i attempt to zone it, many strange things happen. the zone/portal view only shows 1 or 2 colors depending on how you are looking at the map, and while playing, static meshes disappear and reappear as you enter or leave a zone. is there a way to zone such a model?

Latest revision as of 10:48, 13 April 2009

ok, i've made my first map that consists entirely of a static meshes. I have a static mesh sewer system, with static mesh walkways, cob webs etc. but when i attempt to zone it, many strange things happen. the zone/portal view only shows 1 or 2 colors depending on how you are looking at the map, and while playing, static meshes disappear and reappear as you enter or leave a zone. is there a way to zone such a model?