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    • * [[Legacy:Gmax|gmax]] ...
      2 KB (396 words) - 09:50, 21 July 2009
    • ...rwise (e.g., a wave-modulated banner modeled and animated in [[Legacy:Gmax|gmax]], exported to Quake III Arena .md3 format, imported into MS3D, exported as ...T2003 Static Meshes]]). For models of greater complexity, freeware such as gmax can be used for the initial modeling, then exported in a format MS3D can im ...
      6 KB (931 words) - 16:16, 11 May 2008
    • ...es must be used for movers after all. And with Epic's lack of support for Gmax (AFAIK), this leaves those without $1000+ to buy software (and with morals+ ...
      4 KB (709 words) - 16:41, 22 May 2015
    • ...my replacement for the Redeemer. I can't make my own models for UT because gmax development has been discontinued, but I wanted a model that made it obviou ...
      12 KB (2,198 words) - 12:23, 6 February 2008
    • ...Unreal and convert to another format. Of note, it is also compatible with gMax files, the free version of 3DSMax. ...
      23 KB (3,638 words) - 01:34, 7 April 2006