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    • '''Mysterial:''' In UT2003, GameInfo and Mutator have a function GetServerDetails() that '''Mysterial:''' That doesn't work; the iterator would return actual objects, not classe ...
      10 KB (1,782 words) - 16:24, 21 September 2005
    • '''Mysterial:''' Values of config properties are taken from the machine they are spawned ...
      4 KB (545 words) - 00:17, 1 December 2004
    • '''Mysterial:''' Here's some bizareness for you: The combos that come with the game use ...
      4 KB (625 words) - 17:16, 17 December 2005
    • ...ly hit this actor if either bBlockActors or bProjTarget is true (thanks to Mysterial for that info) ...
      7 KB (1,085 words) - 15:38, 15 August 2010
    • '''Mysterial:''' If you could see for yourself the performance improvement after convert ...
      7 KB (937 words) - 17:54, 24 September 2006
    • '''Mysterial:''' It seems to be losing the data type for array declarations, e.g. ...
      10 KB (1,534 words) - 23:59, 4 January 2006
    • '''Mysterial:''' EntropicLqd: If you mean ambient light, you can find and presumably alt :''Mysterial:'' The ambient light was easy to kill. You have to turn it off on a zone b ...
      30 KB (5,402 words) - 01:47, 6 July 2010
    • '''Mysterial:'''Packages that are named the same without the extension DO NOT cause an e ...
      12 KB (2,050 words) - 16:12, 18 August 2007
    • '''Mysterial:''' Only the Assault Rifle and Minigun get damage increases, and it's inste ...
      18 KB (3,137 words) - 05:25, 21 August 2008
    • '''Mysterial:''' Whew! Even though the [[Legacy:Class Wikifier|Class Wikifier]] did half ...
      19 KB (2,341 words) - 23:41, 22 May 2015
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