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    • local NukeRifleProjectile big_bang; big_bang = Spawn(class'my_mod2.NukeRifleProjectile',Instigator,, HitLocation - (100*Normal(HitLocation - Start)) , Dir);... ...
      7 KB (1,079 words) - 13:56, 18 July 2006
    • local NukeRifleProjectile Mushroom_cloud; Mushroom_cloud = Spawn(class'my_mod2.NukeRifleProjectile',Instigator,, HitLocation - (100*Normal(HitLocation - Start)) , Dir);... ...
      2 KB (260 words) - 11:03, 19 November 2007