Search results

From Unreal Wiki, The Unreal Engine Documentation Site

Page title matches

    Page text matches

    • An '''Invisible Collision Hull''' (ICH) is a type of [[Legacy:Semisolid|semisolid]] brush that is invisible. Its purpose is to block actors such as players a Technically, the ICH is a [[Legacy:Semisolid|semisolid]] brush, with all the polys flagged to be invisible. Note that invisible po ...
      2 KB (326 words) - 07:03, 26 November 2006
    • Semisolid brushes are a type of additive brush. They are coloured pink in [[Legacy:Un They don't cut up the [[Legacy:BSP|BSP]] so they can't cause BSP errors in solid geometry but they have problems of their own. ...
      6 KB (1,101 words) - 21:05, 23 April 2010
    • ...ng, don't intersect the sheet and what you are adding it to or BSP and HOM errors come hovering back) ...
      3 KB (467 words) - 19:16, 25 March 2006
    • * Talk about errors and solutions when reviewing the logfile on a build "adding detail brush" refers to the semisolid brushes. Evidence for this: the number of detail brushes is equal to the nu ...
      4 KB (518 words) - 15:11, 18 January 2007
    • ...le Collision Hull|Invisible Collision Hull]], which was prone to semisolid errors. ...
      3 KB (492 words) - 13:40, 30 November 2005
    • * Use more semisolids (They don't cut up the BSP so they can't cause BSP errors in solid geometry but they can mess around with other semi-solids and non-s ...em to the end of the BSP rebuild sequence. (and sometimes changing them to semisolid too) ...
      6 KB (1,084 words) - 13:38, 29 December 2005
    • ; MAP CHECK : Tools -> Check Map for errors ; ''MAP SELECT SEMISOLIDS'' : selects all semisolid brushes in the map ...
      5 KB (730 words) - 09:23, 2 July 2009
    • ...f it at a time). Symptoms of this problem are "critical errors", "runtime errors", or "illegal operations". The only way to fix this is to reboot and keep ...as a 2d-shape-editor extrusion vs a modified basic cylinder or as solid vs semisolid. ...
      20 KB (3,360 words) - 06:39, 12 April 2012
    • ; ''LEVEL VALIDATE'' : validate the level, find errors (works only for TaoPaiPai) ; ''MAP SELECT SEMISOLIDS'' : selects all semisolid brushes in the map ...
      17 KB (2,565 words) - 22:00, 23 April 2010
    • ...ompletely dark, make sure that it does not share any surface with [[Legacy:Semisolid|semi-solid]] brushes. ...(and to me it looks like I am), I have yet to see a correction of logical errors which is not useful :) ...
      17 KB (2,517 words) - 18:28, 9 November 2016