Search results
From Unreal Wiki, The Unreal Engine Documentation Site
- ...sed down. It is scrollable, but in UnrealEd 3 the scrollbar is very narrow and is easily missed. ...the [[Legacy:Red Builder Brush|red builder brush]] (see [[Legacy:CSG|CSG]] and [[Legacy:Unreal Geometry|Unreal Geometry]]) ...4 KB (525 words) - 13:58, 1 September 2011
- ...dean vector|euclidean vector]] and the Object class defines many functions and operators for working with vector values. The importance of the vector stru ...' struct) in the engine. See the functions and operators defined in Object and other classed of your game to see which operations are available for the da ...11 KB (1,724 words) - 04:32, 20 April 2011
- If any operator is available as pre- '''and''' postoperator both versions basically have the same effect on the variabl You should use a form that uses some spaces and only few (or no) parentheses. This helps understanding the expression a lot ...17 KB (2,400 words) - 21:10, 9 May 2016
- ...with three different imaginary units or as a combination of a scalar value and a three-dimensional [[vector]]. A special subset of the quaternions, the un ...<sub>3</sub>), where x<sub>0</sub> is called the real or scalar part Re(x) and (x<sub>1</sub>, x<sub>2</sub>, x<sub>3</sub>) is the imaginary or vector pa ...11 KB (1,842 words) - 14:54, 14 May 2016
- ...that isn't covered here?''' Add it to the list (at its appropriate place) and leave the answer out. Somebody else will fill it in. Alternatively check th ...the same requirements as the game. Consider providing more processor power and/or cores for optimal performance, though. ...20 KB (3,360 words) - 06:39, 12 April 2012