I love the smell of UnrealEd crashing in the morning. – tarquin

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  • {{classbox| [[Legacy:UT|UT]] :: [[Legacy:Object (UT)|Object (UT)]] >> Player (Package: Engine)}} [[Category:Legacy Class (UT)|{{PAGENAME}}]]
    1 KB (129 words) - 03:22, 27 May 2003
  • 2 KB (282 words) - 09:10, 17 May 2008

Page text matches

  • {{classbox| [[Legacy:UT|UT]] :: Object (Package: Core)}} ...Legacy:Actor (UT)|Actor (UT)]] (basically everything you can see in Unreal/UT levels).
    6 KB (732 words) - 19:45, 10 February 2004
  • See [[Legacy:Player (UT)|Player (UT)]] for the UT version of this class.
    2 KB (176 words) - 01:10, 3 May 2004
  • ...cy:UT|UT]] :: [[Legacy:Actor (UT)|Actor (UT)]] >> [[Legacy:Pawn (UT)|Pawn (UT)]] >> PlayerPawn (Package: Engine)}} A pawn that's controlled by a [[Legacy:Player (UT)|Player (UT)]], either locally or remote.
    439 B (51 words) - 03:23, 27 May 2003