My program doesn't have bugs. It just develops random features.

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  • ...(UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:Mutator (UT)|Mutator (UT)]] >> JumpMatch (Package: Botpack)}} ===Inherited From [[Legacy:Actor (UT)|Actor (UT)]]===
    1 KB (198 words) - 15:01, 29 December 2004
  • ...(UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:Mutator (UT)|Mutator (UT)]] >> LowGrav (Package: Botpack)}} ==Methods Inherited From [[Legacy:Mutator (UT)|Mutator (UT)]]==
    896 B (132 words) - 02:49, 27 May 2003
  • See [[Legacy:Mutator (UT)|Mutator (UT)]] for the UT version of this class. '''Note:''' In UT2003 many functions of UT's Mutator class are either no longer available or have been moved to the [[
    8 KB (1,304 words) - 07:45, 13 June 2010
  • ...(UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:Mutator (UT)|Mutator (UT)]] >> NoPowerups (Package: Botpack)}} ==Methods Inherited From [[Legacy:Mutator (UT)|Mutator (UT)]]==
    967 B (131 words) - 02:47, 27 May 2003
  • ...(UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:Mutator (UT)|Mutator (UT)]] >> NoRedeemer (Package: Botpack)}} ==Methods Inherited From [[Legacy:Mutator (UT)|Mutator (UT)]]==
    834 B (121 words) - 02:46, 27 May 2003
  • ...(UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:Mutator (UT)|Mutator (UT)]] >> [[Legacy:Relic|Relic]] >> RelicDeath (Package: Relics)}} ...> [[Legacy:Inventory (UT)|Inventory (UT)]] >> [[Legacy:Pickup (UT)|Pickup (UT)]] >> [[Legacy:TournamentPickup|TournamentPickup]] >> [[Legacy:RelicInvento
    760 B (96 words) - 09:59, 8 February 2008
  • ...(UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:Mutator (UT)|Mutator (UT)]] >> [[Legacy:Relic|Relic]] >> RelicDefense (Package: Relics)}} ...> [[Legacy:Inventory (UT)|Inventory (UT)]] >> [[Legacy:Pickup (UT)|Pickup (UT)]] >> [[Legacy:TournamentPickup|TournamentPickup]] >> [[Legacy:RelicInvento
    841 B (112 words) - 02:32, 27 May 2003
  • ...> [[Legacy:Inventory (UT)|Inventory (UT)]] >> [[Legacy:Pickup (UT)|Pickup (UT)]] >> [[Legacy:TournamentPickup|TournamentPickup]] >> [[Legacy:RelicInvento ...r, it checks the damage before any armor or [[Legacy:Mutator (UT)|Mutator (UT)]] (MutatorTakeDamage function) reduced modified it. This could lead to unn
    2 KB (226 words) - 09:16, 26 March 2003
  • ...(UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:Mutator (UT)|Mutator (UT)]] >> [[Legacy:Relic|Relic]] >> RelicRegen (Package: Relics)}} ...> [[Legacy:Inventory (UT)|Inventory (UT)]] >> [[Legacy:Pickup (UT)|Pickup (UT)]] >> [[Legacy:TournamentPickup|TournamentPickup]] >> [[Legacy:RelicInvento
    646 B (76 words) - 02:33, 27 May 2003
  • ...(UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:Mutator (UT)|Mutator (UT)]] >> [[Legacy:Relic|Relic]] >> RelicSpeed (Package: Relics)}} ...> [[Legacy:Inventory (UT)|Inventory (UT)]] >> [[Legacy:Pickup (UT)|Pickup (UT)]] >> [[Legacy:TournamentPickup|TournamentPickup]] >> [[Legacy:RelicInvento
    783 B (95 words) - 02:35, 27 May 2003
  • ...(UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:Mutator (UT)|Mutator (UT)]] >> [[Legacy:Relic|Relic]] >> RelicStrength (Package: Relics)}} ...> [[Legacy:Inventory (UT)|Inventory (UT)]] >> [[Legacy:Pickup (UT)|Pickup (UT)]] >> [[Legacy:TournamentPickup|TournamentPickup]] >> [[Legacy:RelicInvento
    827 B (113 words) - 02:36, 27 May 2003
  • ...(UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:Mutator (UT)|Mutator (UT)]] >> Stealth (Package: Botpack)}} ; bool AlwaysKeep([[Legacy:Actor (UT)|Actor (UT)]] Other) : This function returns true for all instances of [[Legacy:UT_Inv
    1 KB (191 words) - 09:55, 23 May 2003
  • ...f increasing complexity, starting from the very first steps in scripting. UT scripting tutorials are farther down. ==Tutorials (UT)==
    24 KB (3,914 words) - 22:38, 30 July 2014
  • Some useful [[Legacy:Mutator (UT)|Mutator (UT)]] functions. The code on this page probably doesn't work at all in UT2003. ...the local [[Legacy:PlayerPawn|PlayerPawn]] and the [[Legacy:HUD (UT)|HUD (UT)]].
    12 KB (1,680 words) - 13:44, 7 January 2006
  • ...e making actual modifications to the game. It is geared toward [[Legacy:UT|UT]] although some of it might apply to [[Legacy:UT2003|UT2003]] as well, I do ...'''They included in the game a module named [[Legacy:Mutator (UT)|Mutator (UT)]] and it is intended for this purpose.''' This is by no means anywhere nea
    8 KB (1,436 words) - 01:05, 7 April 2006
  • You will learn how to modify a standard [[Legacy:Weapon (UT)|Weapon]], in this case the Sniper Rifle, for the original [[Legacy:Unreal ; [[Legacy:SniperRifle (UT)|SniperRifle]] >> FastRifle : The sniper rifle modification class
    9 KB (1,222 words) - 15:27, 22 November 2006
  • | "Classic UT style weapons." | "UT Classic"
    3 KB (369 words) - 09:11, 17 May 2008
  • | "Classic UT style weapons and movement options." | "UT Classic"
    6 KB (690 words) - 09:11, 17 May 2008
  • ...non_(UT)|Flak Cannon]], its [[UE1:FlakAmmo_(UT)|ammo]] and a [[UE1:Armor2_(UT)|body armor]].</small></center> ...games|Mutator}} chain and the related {{classgames|GameRules}} chain. In [[UT]] there are even four different Mutator chains, the "main" mutators list, d
    12 KB (1,794 words) - 14:49, 27 July 2009

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