Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

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  • ...skeletons, it *should* work when using one of the existing [[Legacy:Karma|karma]] collision models. Make sure the Skeleton setup you chose for your model (
    5 KB (840 words) - 15:05, 28 April 2003

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  • ...upports a more complex form of simulation called '''[[Legacy:Karma Ragdoll|Karma Ragdoll]] Simulation'''. Actors of both types interact with one another in ==Karma Rigid Body Simulation==
    29 KB (4,874 words) - 12:10, 22 October 2005
  • ...olls|Linking Karma Ragdolls]] – Tutorial on linking and using custom karma ragdolls in Unreal Tournament 2003, by Skullbox
    3 KB (492 words) - 03:12, 13 January 2006