Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

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  • ...T)]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:GameInfo (UT)|GameInfo (UT)]] >> [[Legacy:TournamentGameInfo|TournamentGameInfo]] >> [[Legacy:DeathMat ...lag ([[Legacy:Pawn (UT)|Pawn (UT)]] Scorer, [[Legacy:CTFFlag (UT)|CTFFlag (UT)]] theFlag) :
    2 KB (232 words) - 13:56, 22 May 2004
  • 7 KB (756 words) - 10:11, 17 May 2008

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  • ...uty and glory. The Actor class inherits from [[Legacy:Object (UT)|Object (UT)]]. There are a whole host of non actor classes that might get added in he ...e, for example: Effects are expanded on the [[Legacy:Effects (UT)|Effects (UT)]] class page anyway; with Decoration it's worth marking as you have that t
    19 KB (1,790 words) - 00:29, 28 May 2007
  • #REDIRECT [[Legacy:CTFGame (UT)|CTFGame (UT)]]
    46 B (6 words) - 05:47, 11 September 2002
  • ...cy:UT|UT]] :: [[Legacy:Actor (UT)|Actor (UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> MapList (Package: Engine)}} Used to create a list of maps for a [[Legacy:GameInfo (UT)|GameInfo (UT)]].
    1 KB (171 words) - 08:01, 24 November 2004
  • ...or]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:GameInfo (UT)|GameInfo (UT)]] >> TournamentGameInfo}} This is the base class for UT's GameInfos.
    3 KB (505 words) - 21:12, 13 January 2005
  • ...T)]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:GameInfo (UT)|GameInfo (UT)]] >> [[Legacy:TournamentGameInfo|TournamentGameInfo]] >> [[Legacy:DeathMat UT's Team DeathMatch game type and the base class of all team-based UT game types.
    3 KB (370 words) - 14:54, 27 May 2007