Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
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Create the page ""Texture Browser Menu"" on this wiki! See also the search results found.
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- ...e is the reference for the menubar in the [[Legacy:Texture Browser|Texture Browser]] window. ; Open : Open texture packages. The browser should automatically goto UT\Textures directory. There should be a ton of2 KB (247 words) - 15:17, 11 April 2006
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- ===Open the Texture Browser === You can open the [[Legacy:Texture Browser|Texture Browser]] in a couple of different ways:4 KB (652 words) - 15:03, 19 April 2015
- ...e. To set the current texture we use the [[Legacy:Texture Browser|Texture Browser]]. ...sites between the eye and the speaker buttons. This will open the texture browser, shown below.4 KB (771 words) - 00:30, 29 August 2003
- ==Baby Steps - The Browser == ...realEd 3]] toolbar. Click on the 5th browser button to open up the Texture Browser. You should end up with the right half of the picture below.5 KB (915 words) - 14:25, 28 August 2003
- ...exture Browser|Texture Browser]], do [[Legacy:Texture Browser Menu|Texture Browser Menu]] -> File -> Import. Find the directory containg your image file, then ...vel? I've had to create mip maps for the texture to appear in the texture browser (for at least a few, possibly all, textures); however, some textures (eg at6 KB (937 words) - 14:13, 19 July 2008
- ...'s '''New Material''' dialog window ([[Legacy:Texture Browser Menu|Texture Browser Menu]] File -> New...)2 KB (237 words) - 14:58, 24 June 2006
- ...' dialog that pops up when selecting [[Legacy:Texture Browser Menu|Texture Browser Menu]] -> File -> New. (That includes custom subclasses, provided the pack1 KB (198 words) - 18:14, 3 January 2006
- ...Interface]]. By default it is docked in the [[Legacy:Master Browser|Master Browser]]. Uses of the browser:4 KB (567 words) - 19:19, 3 January 2006
- ...exture Browser|Texture Browser]], do [[Legacy:Texture Browser Menu|Texture Browser Menu]] -> File -> Import. Find the directory containg your .pcx or .bmp fil ...e, it's just what group the texture will be displayed under in the Texture Browser. This is for package organization only, and if you only have a few textures11 KB (1,867 words) - 08:06, 15 September 2006
- |[[Legacy:Texture Browser Menu|Texture Browser Menu]] |<nowiki>[[Legacy:Texture Browser Menu|Texture Browser Menu]]</nowiki>2 KB (329 words) - 03:20, 25 May 2003