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Difference between revisions of "Talk:Dynamic arrays"
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− | [http://udn.epicgames.com/Three/UnrealScriptReference.html#Dynamic%20Arrays Dynamic Arrays] so well, this page is missing .sort(delegate), also the .replace() is actually available in UE3? I cant say Ive seen it used but I'll assume its limited to the defprops --[[User:00zX|00zX]] 20:48, 20 April 2010 (UTC) | + | = Apparently incorrect information with relation to Dynamic Array .function options = |
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+ | [http://udn.epicgames.com/Three/UnrealScriptReference.html#Dynamic%20Arrays Dynamic Arrays] so well, this page is missing .sort(delegate), also the .replace() is actually available in UE3? I cant say Ive seen it used but I'll assume its limited to the defprops | ||
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+ | --[[User:00zX|00zX]] 20:48, 20 April 2010 (UTC) | ||
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+ | [[User:00zX|00zX]] , I also don't believe .replace is available any longer, and I also believe .Empty no longer works. Instead it should probably be changed to "ArrayName.Length=0;" I believe that will actually empty the array. It looks to me like someone just updated the UE2 article and didn't double check the info. | ||
+ | --[[User:Krillin6|Krillin6]] 22:58, 15 May 2012 (UTC) | ||
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+ | :Don't mix up the code and defprops features. Empty and Replace modify the array in default properties, they aren't recognized in code. The section about Length now contains information twice, btw.: "If used on the left side of the simple assignment operator, this syntax can also be used to add or remove elements to/from the array. Like all operations that add elements to the array, this will initialize the new elements with the null value of the array's inner type." I agree that it could be a bit more specific, but now the bits of information around that part seem a little redundant. —[[User:Wormbo|Wormbo]] 04:55, 16 May 2012 (UTC) |
Latest revision as of 21:58, 15 May 2012
Apparently incorrect information with relation to Dynamic Array .function options[edit]
Dynamic Arrays so well, this page is missing .sort(delegate), also the .replace() is actually available in UE3? I cant say Ive seen it used but I'll assume its limited to the defprops
--00zX 20:48, 20 April 2010 (UTC)
00zX , I also don't believe .replace is available any longer, and I also believe .Empty no longer works. Instead it should probably be changed to "ArrayName.Length=0;" I believe that will actually empty the array. It looks to me like someone just updated the UE2 article and didn't double check the info. --Krillin6 22:58, 15 May 2012 (UTC)
- Don't mix up the code and defprops features. Empty and Replace modify the array in default properties, they aren't recognized in code. The section about Length now contains information twice, btw.: "If used on the left side of the simple assignment operator, this syntax can also be used to add or remove elements to/from the array. Like all operations that add elements to the array, this will initialize the new elements with the null value of the array's inner type." I agree that it could be a bit more specific, but now the bits of information around that part seem a little redundant. —Wormbo 04:55, 16 May 2012 (UTC)