There is no spoon

Talk:Exec commands

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 06:08, 21 June 2010 by Wormbo (Talk | contribs)

Jump to: navigation, search

IMHO you can't really compare exec command parameters to UnrealScript data types. Particularly the backslash escaping rules do not apply to file names and double quotes only ensure that space characters do not terminate the file name. As long as the file name doesn't include spaces (which is the case most of the time), it doesn't need to be enclosed in double quotes. The clamp modes expect either Clamp or Wrap as the values, not a number. Oh, and I don't see why this would be a mapping article, care to explain? —Wormbo 12:03, 21 June 2010 (UTC)