Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

Difference between revisions of "Talk:Functions"

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
 
Line 2: Line 2:
  
 
The out keyword is analogous to pass-by-reference - ByRef in Visual Basic and VB.NET, and "ref" (I think) in C#. Other examples probrably exist. [[Special:Contributions/216.36.188.184|216.36.188.184]] 17:30, 1 March 2009 (UTC)
 
The out keyword is analogous to pass-by-reference - ByRef in Visual Basic and VB.NET, and "ref" (I think) in C#. Other examples probrably exist. [[Special:Contributions/216.36.188.184|216.36.188.184]] 17:30, 1 March 2009 (UTC)
 +
 +
:Indeed, and in C/C++ and PHP it's done with the & symbol in the parameter declaration, IIRC. —[[User:Wormbo|Wormbo]] 08:23, 2 March 2009 (UTC)

Latest revision as of 01:23, 2 March 2009

--Azura 21:10, 24 February 2009 (UTC)This could benefit from a few examples. The out keyword isn't used in other languages and it would be nice to illustrate how it's used.

The out keyword is analogous to pass-by-reference - ByRef in Visual Basic and VB.NET, and "ref" (I think) in C#. Other examples probrably exist. 216.36.188.184 17:30, 1 March 2009 (UTC)

Indeed, and in C/C++ and PHP it's done with the & symbol in the parameter declaration, IIRC. —Wormbo 08:23, 2 March 2009 (UTC)