I'm a doctor, not a mechanic
Difference between revisions of "Talk:If statement"
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:That's not an "inline if", that's the conditional operator. It's probably worth mentioning, but it should really be described on the [[operators]] page. —[[User:Wormbo|Wormbo]] 06:53, 9 February 2009 (UTC) | :That's not an "inline if", that's the conditional operator. It's probably worth mentioning, but it should really be described on the [[operators]] page. —[[User:Wormbo|Wormbo]] 06:53, 9 February 2009 (UTC) | ||
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+ | :: You're right. Technically it's a ternary operator since it accepts three arguments. It doesn't seem to be supported in UE1 so I won't be documenting it. --[[User:Azura|Azura]] 12:13, 1 April 2009 (UTC) | ||
:That is what I was looking for though! The redirect [[Conditional operator]] doesnt work either, there should be a page for operators somewhere, surely [[Legacy:Operator]]. [[User:00zX|00zX]] 09:20, 18 February 2009 (UTC) | :That is what I was looking for though! The redirect [[Conditional operator]] doesnt work either, there should be a page for operators somewhere, surely [[Legacy:Operator]]. [[User:00zX|00zX]] 09:20, 18 February 2009 (UTC) | ||
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+ | ::Yes, that link currently redirects to the non-existent page/label [[Operators#Conditional operator]]. I'll see if I can write up something useful for it this weekend. —[[User:Wormbo|Wormbo]] 13:56, 18 February 2009 (UTC) | ||
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+ | :::No worries, I did not see the legacy in the recent changes either. It could use a few layout changes to make it cleaner, perhaps just a few extra line breaks.-[[User:00zX|00zX]] 06:56, 19 February 2009 (UTC) |
Latest revision as of 05:13, 1 April 2009
A description of inline ifs needs to be added ( condition ? dowhentrue() : dowhenfalse(); ) --Azura 03:03, 9 February 2009 (UTC)
- That's not an "inline if", that's the conditional operator. It's probably worth mentioning, but it should really be described on the operators page. —Wormbo 06:53, 9 February 2009 (UTC)
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- You're right. Technically it's a ternary operator since it accepts three arguments. It doesn't seem to be supported in UE1 so I won't be documenting it. --Azura 12:13, 1 April 2009 (UTC)
- That is what I was looking for though! The redirect Conditional operator doesnt work either, there should be a page for operators somewhere, surely Legacy:Operator. 00zX 09:20, 18 February 2009 (UTC)
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- Yes, that link currently redirects to the non-existent page/label Operators#Conditional operator. I'll see if I can write up something useful for it this weekend. —Wormbo 13:56, 18 February 2009 (UTC)
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- No worries, I did not see the legacy in the recent changes either. It could use a few layout changes to make it cleaner, perhaps just a few extra line breaks.-00zX 06:56, 19 February 2009 (UTC)
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