Always snap to grid

Difference between revisions of "Talk:UnrealScript reference"

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
(thanks Eliot, looks good ;))
m
Line 15: Line 15:
 
**[[What_happens_when_an_Actor_is_spawned]]
 
**[[What_happens_when_an_Actor_is_spawned]]
 
**[[What_happens_when_an_Actor_is_destroyed]]
 
**[[What_happens_when_an_Actor_is_destroyed]]
*Components.
+
*Components<sup>3</sup>
 
*[[Comments]]
 
*[[Comments]]

Revision as of 20:51, 21 April 2010

Hi, I'm new to Unreal Universe, and I'd like to program a bot on my own to use it in UT3. I've read a lot of things about how to do it for UT2004, but not for this "new" version. Is it possible to play UT3 with such "hand-made" bots?

Dunno bout makin "hand-made" bots but topics that are missing from this page: --00zX 02:49, 22 April 2010 (UTC)