Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

Talk:UnrealScript reference

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Revision as of 20:40, 21 April 2010 by 00zX (Talk | contribs)

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Hi, I'm new to Unreal Universe, and I'd like to program a bot on my own to use it in UT3. I've read a lot of things about how to do it for UT2004, but not for this "new" version. Is it possible to play UT3 with such "hand-made" bots?

Dunno bout makin "hand-made" bots but topics that are missing from this page: --00zX 03:40, 22 April 2010 (UTC)

  • Legacy:Exec_Directive - No longer used in UE3?
  • Declaration
    • Iterator - native only.
    • Property variable type.3 - can be declared anywhere, assignment ONLY in default properties (contains variable of any type 'generic')
  • Flow control
  • Static functions in a variable class? also using an interface for similar.
    • eg class'foo'.static.bar(); vs var foo roo; roo.static.bar();
  • Comments