The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
Difference between revisions of "Template:Navbox unrealscript"
From Unreal Wiki, The Unreal Engine Documentation Site
m (separate pages for flow control statements) |
m (fixed links) |
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| list1 = [[Classes]] • [[Interfaces]] • [[Variables]] • [[Enums]] • [[Structs]] • [[Constants]] • [[Functions]] • [[Operators]] • [[Delegates]] • [[States]] • [[Defaultproperties]] • [[Subobjects]] | | list1 = [[Classes]] • [[Interfaces]] • [[Variables]] • [[Enums]] • [[Structs]] • [[Constants]] • [[Functions]] • [[Operators]] • [[Delegates]] • [[States]] • [[Defaultproperties]] • [[Subobjects]] | ||
| group2 = [[Types]] | | group2 = [[Types]] | ||
− | | list2 = [[Types#Bool|bool]] • [[Types#Byte|byte]] • [[Types#Float|float]] • [[Types#Int|int]] • [[Types#Name|name]] • [[Types#String|string]] • [[Types#Reference types|Object]] • [[Enums]] • [[Structs]] • [[Static | + | | list2 = [[Types#Bool|bool]] • [[Types#Byte|byte]] • [[Types#Float|float]] • [[Types#Int|int]] • [[Types#Name|name]] • [[Types#String|string]] • [[Types#Reference types|Object]] • [[Enums]] • [[Structs]] • [[Static arrays]] • [[Dynamic arrays]] • [[Delegates]] |
| group3 = [[Literals]] | | group3 = [[Literals]] | ||
| list3 = [[Literals#Boolean values|Boolean]] • [[Literals#Float numbers|Float]] • [[Literals#Integer numbers|Integer]] • [[Literals#Names|Names]] • [[Literals#Objects|Objects]] • [[Literals#Vectors|Vectors]] • [[Literals#Rotators|Rotators]] • [[Literals#Strings|Strings]] | | list3 = [[Literals#Boolean values|Boolean]] • [[Literals#Float numbers|Float]] • [[Literals#Integer numbers|Integer]] • [[Literals#Names|Names]] • [[Literals#Objects|Objects]] • [[Literals#Vectors|Vectors]] • [[Literals#Rotators|Rotators]] • [[Literals#Strings|Strings]] | ||
| group4 = [[Flow control]] | | group4 = [[Flow control]] | ||
− | | list4 = [[Break]] • [[Continue]] • [[Do loop]] • [[For loop]] • [[ForEach loop]] • [[GoTo]] • [[If statement]] • [[Return]] • [[Stop]] • [[Switch statement]] • [[While loop]] | + | | list4 = [[Break statement]] • [[Continue statement]] • [[Do loop]] • [[For loop]] • [[ForEach loop]] • [[GoTo statement]] • [[If statement]] • [[Return statement]] • [[Stop statement]] • [[Switch statement]] • [[While loop]] |
}}<includeonly> | }}<includeonly> | ||
{{#ifeq:{{#sub:{{PAGENAME}}|0|12}}|UnrealScript|[[Category:UnrealScript reference| {{PAGENAME}}]]|[[Category:UnrealScript reference|{{PAGENAME}}]]}} | {{#ifeq:{{#sub:{{PAGENAME}}|0|12}}|UnrealScript|[[Category:UnrealScript reference| {{PAGENAME}}]]|[[Category:UnrealScript reference|{{PAGENAME}}]]}} |
Revision as of 04:24, 17 November 2008
Declarations | Classes • Interfaces • Variables • Enums • Structs • Constants • Functions • Operators • Delegates • States • Defaultproperties • Subobjects |
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Types | bool • byte • float • int • name • string • Object • Enums • Structs • Static arrays • Dynamic arrays • Delegates |
Literals | Boolean • Float • Integer • Names • Objects • Vectors • Rotators • Strings |
Flow control | Break statement • Continue statement • Do loop • For loop • ForEach loop • GoTo statement • If statement • Return statement • Stop statement • Switch statement • While loop |
[create] Documentation