My program doesn't have bugs. It just develops random features.
Difference between revisions of "Template:Navbox unrealscript"
From Unreal Wiki, The Unreal Engine Documentation Site
m (linked group titles) |
m (added flow control) |
||
Line 2: | Line 2: | ||
| name = navbox unrealscript | | name = navbox unrealscript | ||
| title = [[UnrealScript reference]] | | title = [[UnrealScript reference]] | ||
− | | group1 = | + | | group1 = Declarations |
− | | list1 = [[ | + | | list1 = [[Classes]] • [[Interfaces]] • [[Variables]] • [[Enums]] • [[Structs]] • [[Constants]] • [[Functions]] • [[Operators]] • [[Delegates]] • [[States]] • [[Defaultproperties]] |
| group2 = [[Types]] | | group2 = [[Types]] | ||
| list2 = [[Types#Bool|bool]] • [[Types#Byte|byte]] • [[Types#Float|float]] • [[Types#Int|int]] • [[Types#Name|name]] • [[Types#String|string]] • [[Types#Reference types|Object]] • [[Enums]] • [[Structs]] • [[Static Arrays]] • [[Dynamic Arrays]] • [[Delegates]] | | list2 = [[Types#Bool|bool]] • [[Types#Byte|byte]] • [[Types#Float|float]] • [[Types#Int|int]] • [[Types#Name|name]] • [[Types#String|string]] • [[Types#Reference types|Object]] • [[Enums]] • [[Structs]] • [[Static Arrays]] • [[Dynamic Arrays]] • [[Delegates]] | ||
| group3 = [[Literals]] | | group3 = [[Literals]] | ||
− | | list3 = [[Literals# | + | | list3 = [[Literals#Boolean values|Boolean]] • [[Literals#Float numbers|Float]] • [[Literals#Integer numbers|Integer]] • [[Literals#Names|Names]] • [[Literals#Objects|Objects]] • [[Literals#Vectors|Vectors]] • [[Literals#Rotators|Rotators]] • [[Literals#Strings|Strings]] |
+ | | group4 = [[Flow control]] | ||
+ | | list4 = [[Flow control#Break statement|Break]] • [[Flow control#Continue statement|Continue]] • [[Flow control#Do loop|Do/Until]] • [[Flow control#For loop|For]] • [[Flow control#ForEach loop|ForEach]] • [[Flow control#GoTo statement|GoTo]] • [[Flow control#If statement|If/Else]] • [[Flow control#Return statement|Return]] • [[Flow control#Stop statement|Stop]] • [[Flow control#Switch statement|Switch/Case]] • [[Flow control#While loop|While]] | ||
}}<includeonly> | }}<includeonly> | ||
− | {{#ifeq:{{PAGENAME}}|UnrealScript | + | {{#ifeq:{{#sub:{{PAGENAME}}|12}}|UnrealScript|[[Category:UnrealScript reference| {{PAGENAME}}]]|[[Category:UnrealScript reference|{{PAGENAME}}]]}} |
</includeonly><noinclude> | </includeonly><noinclude> | ||
{{documentation}} | {{documentation}} | ||
</noinclude> | </noinclude> |
Revision as of 14:00, 11 April 2008
Declarations | Classes • Interfaces • Variables • Enums • Structs • Constants • Functions • Operators • Delegates • States • Defaultproperties |
---|---|
Types | bool • byte • float • int • name • string • Object • Enums • Structs • Static Arrays • Dynamic Arrays • Delegates |
Literals | Boolean • Float • Integer • Names • Objects • Vectors • Rotators • Strings |
Flow control | Break • Continue • Do/Until • For • ForEach • GoTo • If/Else • Return • Stop • Switch/Case • While |
[create] Documentation