Gah - a solution with more questions. – EntropicLqd
Difference between revisions of "Template:Navbox unrealscript"
From Unreal Wiki, The Unreal Engine Documentation Site
m (added typecasting link) |
m (added vector and rotator types) |
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| list1 = [[Classes]] • [[Interfaces]] • [[Variables]] • [[Enums]] • [[Structs]] • [[Constants]] • [[Functions]] • [[Operators]] • [[Delegates]] • [[States]] • [[Defaultproperties]] • [[Subobjects]] | | list1 = [[Classes]] • [[Interfaces]] • [[Variables]] • [[Enums]] • [[Structs]] • [[Constants]] • [[Functions]] • [[Operators]] • [[Delegates]] • [[States]] • [[Defaultproperties]] • [[Subobjects]] | ||
| group2 = [[Types]] | | group2 = [[Types]] | ||
− | | list2 = [[Types#Bool|bool]] • [[Types#Byte|byte]] • [[Types#Float|float]] • [[Types#Int|int]] • [[Types#Name|name]] • [[Types#String|string]] • [[Types#Reference types|Object]] • [[Enums]] • [[Structs]] • [[Static arrays]] • [[Dynamic arrays]] • [[Delegates]] • [[Typecasting]] | + | | list2 = [[Types#Bool|bool]] • [[Types#Byte|byte]] • [[Types#Float|float]] • [[Types#Int|int]] • [[Types#Name|name]] • [[Types#String|string]] • [[Types#Reference types|Object]] • [[Enums]] • [[Structs]] ([[Vector]] ⋅ [[Rotator]]) • [[Static arrays]] • [[Dynamic arrays]] • [[Delegates]] • [[Typecasting]] |
| group3 = [[Literals]] | | group3 = [[Literals]] | ||
| list3 = [[Literals#Boolean values|Boolean]] • [[Literals#Float numbers|Float]] • [[Literals#Integer numbers|Integer]] • [[Literals#Names|Names]] • [[Literals#Objects|Objects]] • [[Literals#Vectors|Vectors]] • [[Literals#Rotators|Rotators]] • [[Literals#Strings|Strings]] | | list3 = [[Literals#Boolean values|Boolean]] • [[Literals#Float numbers|Float]] • [[Literals#Integer numbers|Integer]] • [[Literals#Names|Names]] • [[Literals#Objects|Objects]] • [[Literals#Vectors|Vectors]] • [[Literals#Rotators|Rotators]] • [[Literals#Strings|Strings]] |
Revision as of 03:31, 15 November 2009
Declarations | Classes • Interfaces • Variables • Enums • Structs • Constants • Functions • Operators • Delegates • States • Defaultproperties • Subobjects |
---|---|
Types | bool • byte • float • int • name • string • Object • Enums • Structs (Vector ⋅ Rotator) • Static arrays • Dynamic arrays • Delegates • Typecasting |
Literals | Boolean • Float • Integer • Names • Objects • Vectors • Rotators • Strings |
Flow control | Break statement • Continue statement • Do loop • For loop • ForEach loop • GoTo statement • If statement • Return statement • Stop statement • Switch statement • While loop |
[create] Documentation