Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
Difference between revisions of "Transient"
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− | The keyword '''transient''' is used as a modifier for [[Class#Modifiers|classes]] | + | The keyword '''transient''' is used as a modifier for [[Class#Modifiers|classes]], [[Variables#Modifiers_affecting_values|variables]] and [[Structs#Modifiers_affecting_values|structs]] whose values should not be saved. |
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+ | ==See also== | ||
+ | * [[NonTransient]] |
Revision as of 21:59, 22 September 2010
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The keyword transient is used as a modifier for classes, variables and structs whose values should not be saved.