UE1:AmbushPoint (U1)

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U1 Object >> Actor >> NavigationPoint >> AmbushPoint
Package:
Engine
This class in other games:

Ambushpoint.

Properties

lookdir

Type: Object.Vector


survivecount

Type: byte

used when picking ambushpoint

Default values

Property Value
bDirectional True
SoundVolume 128

Events

PreBeginPlay

event PreBeginPlay ()

Overrides: Actor.PreBeginPlay