My program doesn't have bugs. It just develops random features.

UE1:ArenaCam (UT)

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UT Object >> Actor >> Decoration >> ArenaCam
Package: 
BotPack

ArenaCam.

Properties

Property group 'ArenaCam'

ArmDown

Type: Sound


ArmLoop

Type: Sound


Default values

Property Value
bStatic False
DrawScale 9.5
DrawType DT_Mesh
Mesh LodMesh'Botpack.ArenaCam'

States

Camarm

Modifiers: auto

Camarm.Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Decoration.Trigger (global)