Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE1:ArrowSpawner (U1)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
U1 Object >> Actor >> Effects >> ArrowSpawner
Package: 
UnrealShare
This class in other games:
RTNP, UT

ArrowSpawner.

Properties[edit]

Property group 'ArrowSpawner'[edit]

ArrowSpeed[edit]

Type: int


Default value: 1000

ArrowsToShootAfterDeactivated[edit]

Type: int


Default value: 1

RepeatDelay[edit]

Type: float


Default value: 0.5

TriggerDelay[edit]

Type: float


Default value: 0.1

Internal variables[edit]

ArrowCount[edit]

Type: int


Default values[edit]

Property Value
bDirectional True
bHidden True
bNetTemporary False
DrawType DT_Sprite

Events[edit]

Trigger[edit]

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger


States[edit]

Active[edit]

Active.Timer[edit]

event Timer ()

Overrides: Actor.Timer (global)


Active.Trigger[edit]

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Trigger (global)


Active.UnTrigger[edit]

event UnTrigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.UnTrigger (global)