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UE1:Assault (UT)
Object >> Actor >> Info >> GameInfo >> TournamentGameInfo >> DeathMatchPlus >> TeamGamePlus >> Assault |
Contents
- 1 Properties
- 1.1 Property group 'Assault'
- 1.2 Internal variables
- 1.2.1 Attacker
- 1.2.2 AttackMessage
- 1.2.3 bAssaultWon
- 1.2.4 bDefenseSet
- 1.2.5 BestFort
- 1.2.6 bFortDown
- 1.2.7 bTiePartOne
- 1.2.8 CurrentDefender
- 1.2.9 Defender
- 1.2.10 DefenderSuccess
- 1.2.11 DefendMessage
- 1.2.12 Destroyer
- 1.2.13 EndCam
- 1.2.14 Fort
- 1.2.15 GameCode
- 1.2.16 LastIncoming
- 1.2.17 Leader
- 1.2.18 NumDefenses
- 1.2.19 numForts
- 1.2.20 ObjectivesMessage
- 1.2.21 Part
- 1.2.22 SavedTime
- 1.2.23 TieMessage
- 1.2.24 WinMessage
- 1.3 Default values
- 2 Functions
- 2.1 Static functions
- 2.2 Events
- 2.3 Other instance functions
- 2.3.1 AddDefaultInventory
- 2.3.2 AssessBotAttitude
- 2.3.3 AttackFort
- 2.3.4 AttackOnlyLocalFort
- 2.3.5 BestFortFor
- 2.3.6 CalcEndStats
- 2.3.7 ChangeTeam
- 2.3.8 ElectNewLeaderFor
- 2.3.9 FallBackTo
- 2.3.10 FindPathToFortFor
- 2.3.11 FindPlayerStart
- 2.3.12 FindSpecialAttractionFor
- 2.3.13 GameThreatAdd
- 2.3.14 HandleTieUp
- 2.3.15 InitRatedGame
- 2.3.16 IsOnTeam
- 2.3.17 Killed
- 2.3.18 NeverStakeOut
- 2.3.19 PickAmbushSpotFor
- 2.3.20 PlayStartUpMessage
- 2.3.21 RemoveFort
- 2.3.22 RestartGame
- 2.3.23 RestartPlayer
- 2.3.24 SendBotToGoal
- 2.3.25 SendStartMessage
- 2.3.26 SetBotOrders
- 2.3.27 SetDefenseFor
- 2.3.28 SetEndCams
- 2.3.29 SuccessfulGame
- 2.3.30 WaitForPoint
- Package:
- BotPack
- Direct subclass:
- TrainingAS
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Assault.
Properties[edit]
Property group 'Assault'[edit]
Defenses[edit]
Type: int
Modifiers: config
Default value: 3
Internal variables[edit]
Attacker[edit]
Type: TeamInfo
AttackMessage[edit]
Type: string
Modifiers: localized
Default value: "Take the enemy base!"
bAssaultWon[edit]
Type: bool
bDefenseSet[edit]
Type: bool
Modifiers: config
BestFort[edit]
Type: FortStandard
bFortDown[edit]
Type: bool
bTiePartOne[edit]
Type: bool
Modifiers: config
CurrentDefender[edit]
Type: int
Modifiers: config
Defender[edit]
Type: TeamInfo
DefenderSuccess[edit]
Type: string
Modifiers: localized
Default value: "defended the base"
DefendMessage[edit]
Type: string
Modifiers: localized
Default value: "Defend your base against the enemy!"
Destroyer[edit]
Type: int
EndCam[edit]
Type: SpectatorCam
Fort[edit]
Type: FortStandard
Array size: 16
GameCode[edit]
Type: string
Modifiers: config
LastIncoming[edit]
Type: float
Leader[edit]
Type: Pawn
Array size: 4
current leader of each team (used by bots)
NumDefenses[edit]
Type: int
Modifiers: config
numForts[edit]
Type: int
ObjectivesMessage[edit]
Type: string
Modifiers: localized
Default value: "Press F3 for an objectives briefing."
Part[edit]
Type: int
Modifiers: config
SavedTime[edit]
Type: float
Modifiers: config
TieMessage[edit]
Type: string
Modifiers: localized
Default value: "Tie!"
WinMessage[edit]
Type: string
Modifiers: localized
Default value: "and wins!"
Default values[edit]
Property | Value |
---|---|
bCoopWeaponMode | True |
BeaconName | "ASLT" |
bScoreTeamKills | False |
bSpawnInTeamArea | True |
GameEndedMessage | "conquered the base in" |
GameName | "Assault" |
HUDType | Class'BotPack.AssaultHUD' |
LadderTypeIndex | 4 |
MapListType | Class'BotPack.ASmaplist' |
MapPrefix | "AS" |
MaxAllowedTeams | 2 |
RulesMenuType | "UTMenu.UTAssaultRulesSC" |
ScoreBoardType | Class'BotPack.AssaultScoreBoard' |
StartUpMessage | "" |
Functions[edit]
Static functions[edit]
ResetGame[edit]
Overrides: GameInfo.ResetGame
Events[edit]
InitGame[edit]
Overrides: TeamGamePlus.InitGame
PostBeginPlay[edit]
Overrides: TeamGamePlus.PostBeginPlay
Other instance functions[edit]
AddDefaultInventory[edit]
Overrides: DeathMatchPlus.AddDefaultInventory
AssessBotAttitude[edit]
Overrides: TeamGamePlus.AssessBotAttitude
AttackFort[edit]
AttackOnlyLocalFort[edit]
BestFortFor[edit]
CalcEndStats[edit]
Overrides: TournamentGameInfo.CalcEndStats
ChangeTeam[edit]
Overrides: TeamGamePlus.ChangeTeam
ElectNewLeaderFor[edit]
FallBackTo[edit]
FindPathToFortFor[edit]
FindPlayerStart[edit]
Overrides: TeamGamePlus.FindPlayerStart
FindSpecialAttractionFor[edit]
Overrides: TeamGamePlus.FindSpecialAttractionFor
GameThreatAdd[edit]
Overrides: DeathMatchPlus.GameThreatAdd
HandleTieUp[edit]
Overrides: TeamGamePlus.HandleTieUp
InitRatedGame[edit]
Overrides: TeamGamePlus.InitRatedGame
IsOnTeam[edit]
Overrides: TeamGamePlus.IsOnTeam
Killed[edit]
Overrides: DeathMatchPlus.Killed
NeverStakeOut[edit]
Overrides: DeathMatchPlus.NeverStakeOut
PickAmbushSpotFor[edit]
Overrides: TeamGamePlus.PickAmbushSpotFor
PlayStartUpMessage[edit]
Overrides: TeamGamePlus.PlayStartUpMessage
RemoveFort[edit]
RestartGame[edit]
Overrides: DeathMatchPlus.RestartGame
RestartPlayer[edit]
Overrides: DeathMatchPlus.RestartPlayer
SendBotToGoal[edit]
Overrides: TeamGamePlus.SendBotToGoal
SendStartMessage[edit]
Overrides: DeathMatchPlus.SendStartMessage
SetBotOrders[edit]
Overrides: TeamGamePlus.SetBotOrders
SetDefenseFor[edit]
Overrides: TeamGamePlus.SetDefenseFor
SetEndCams[edit]
Overrides: TeamGamePlus.SetEndCams
SuccessfulGame[edit]
Overrides: TeamGamePlus.SuccessfulGame
WaitForPoint[edit]
Overrides: TeamGamePlus.WaitForPoint