I'm a doctor, not a mechanic

UE1:Bandages (UT)

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UT Object >> Actor >> Inventory >> Pickup >> Health >> Bandages

Contents

Package: 
UnrealShare
This class in other games:
RTNP, U1

Bandages.

Default values

Property Value
CollisionHeight 4.0
CollisionRadius 14.0
HealingAmount 5
Mesh LodMesh'UnrealShare.bandage'
PickupMessage "You got some bandages +"
PickupViewMesh LodMesh'UnrealShare.bandage'