Always snap to grid

UE1:BeamLocation (RTNP)

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RTNP Object >> Actor >> Keypoint >> BeamLocation
Package: 
UPak

BeamLocation.

Properties

Property group 'BeamLocation'

BeamActor

Type: Actor


Internal variables

Beam

Type: Octagon


Events

Timer

event Timer ()

Overrides: Actor.Timer


Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger