My program doesn't have bugs. It just develops random features.

UE1:BlockAll (U1)

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U1 Object >> Actor >> Keypoint >> BlockAll

Contents

Package: 
Engine
This class in other games:
RTNP, UT, U2XMP, U2, UE2Runtime

Blocks all actors from passing.

Default values[edit]

Property Value
bBlockActors True
bBlockPlayers True
bCollideActors True