Gah - a solution with more questions. – EntropicLqd

UE1:BotInfo (RTNP)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
RTNP Object >> Actor >> Info >> BotInfo
Package: 
UnrealShare
Direct subclass:
UPakSMBotInfo
This class in other games:
U1, UT

BotInfo.

Properties

Property group 'BotInfo'

Alertness

Type: float

Array size: 32

Modifiers: config


bAdjustSkill

Type: bool

Modifiers: config


BotAccuracy

Type: float

Array size: 32

Modifiers: config


BotClasses

Type: string

Array size: 32

Modifiers: config


Default value, index 0: "UnrealShare.MaleThreeBot"

Default value, index 1: "Unreali.MaleTwoBot"

Default value, index 10: "Unreali.FemaleTwoBot"

Default value, index 11: "Unreali.SkaarjPlayerBot"

Default value, index 12: "UnrealShare.FemaleOneBot"

Default value, index 13: "Unreali.MaleOneBot"

Default value, index 14: "Unreali.MaleTwoBot"

Default value, index 15: "Unreali.SkaarjPlayerBot"

Default value, index 16: "UnrealShare.FemaleOneBot"

Default value, index 17: "Unreali.MaleOneBot"

Default value, index 18: "Unreali.FemaleTwoBot"

Default value, index 19: "UnrealShare.MaleThreeBot"

Default value, index 20: "Unreali.SkaarjPlayerBot"

Default value, index 21: "UnrealShare.FemaleOneBot"

Default value, index 22: "UnrealShare.MaleThreeBot"

Default value, index 23: "Unreali.MaleTwoBot"

BotNames

Type: string

Array size: 32

Modifiers: config


Default value, index 0: "Dante"

Default value, index 1: "Ash"

Default value, index 10: "Hippolyta"

Default value, index 11: "Eradicator"

Default value, index 12: "Nikita"

Default value, index 13: "Arcturus"

Default value, index 14: "Shiva"

Default value, index 15: "Vindicator"

Default value, index 16: "Rhiannon"

Default value, index 17: "Kurgan"

Default value, index 18: "Sonja"

Default value, index 19: "Avatar"

Default value, index 20: "Dominator"

Default value, index 21: "Cholerae"

Default value, index 22: "Apocalypse"

Default value, index 23: "Bane"

BotSkills

Type: float

Array size: 32

Modifiers: config


BotSkins

Type: string

Array size: 32

Modifiers: config


BotTeams

Type: int

Array size: 32

Modifiers: config


Default value, index 0: 1

Default value, index 10: 1

Default value, index 12: 1

Default value, index 14: 1

Default value, index 15: 1

Default value, index 16: 1

Default value, index 17: 1

Default value, index 18: 1

bRandomOrder

Type: bool

Modifiers: config


Camping

Type: float

Array size: 32

Modifiers: config


CombatStyle

Type: float

Array size: 32

Modifiers: config


FavoriteWeapon

Type: class<Weapon>

Array size: 32

Modifiers: config


Internal variables

AvailableClasses

Type: string

Array size: 32


AvailableDescriptions

Type: string

Array size: 32


ConfigUsed

Type: byte

Array size: 32


Difficulty

Type: byte

Modifiers: config


Default value: 1

NextBotClass

Type: string


NumClasses

Type: int


Functions

Events

PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


PreBeginPlay

event PreBeginPlay ()

Overrides: Actor.PreBeginPlay


Other instance functions

ChooseBotInfo

function int ChooseBotInfo ()


GetAvailableClasses

function string GetAvailableClasses (int n)


GetBotClass

function class<BotsGetBotClass (int n)


GetBotClassName

function string GetBotClassName (int n)


GetBotIndex

function int GetBotIndex (coerce string BotName)


GetBotName

function string GetBotName (int n)


GetBotSkin

function string GetBotSkin (int num)


GetBotTeam

function int GetBotTeam (int num)


Individualize

function Individualize (Bots NewBot, int n, int NumBots)


SetBotClass

function SetBotClass (string ClassName, int n)


SetBotName

function SetBotName (coerce string NewName, int n)


SetBotSkin

function SetBotSkin (coerce string NewSkin, int n)


SetBotTeam

function SetBotTeam (int NewTeam, int n)