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UE1:BruteCarcass (RTNP)

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RTNP Object >> Actor >> Decoration >> Carcass >> CreatureCarcass >> BruteCarcass
Package: 
UnrealShare
Direct subclass:
LesserBruteCarcass
This class in other games:
U1, UT

BruteCarcass.

Default values

Property Value
AnimSequence 'Dead1'
bodyparts[0] LodMesh'UnrealShare.BruteHead'
bodyparts[1] LodMesh'UnrealShare.BruteFoot'
bodyparts[2] LodMesh'UnrealShare.BruteHand'
bodyparts[3] LodMesh'UnrealShare.BigChunk1'
bodyparts[4] LodMesh'UnrealShare.BrutePiece'
bodyparts[5] LodMesh'UnrealShare.BrutePiece'
bodyparts[6] LodMesh'UnrealShare.BruteHand'
bodyparts[7] LodMesh'UnrealShare.bigchunk2'
Buoyancy 390.0
CollisionHeight 52.0
CollisionRadius 52.0
Mass 400.0
Mesh LodMesh'UnrealShare.Brute1'
ZOffset[0] 0.6
ZOffset[1] 0.5
ZOffset[3] 0.2
ZOffset[4] -0.2
ZOffset[5] -0.5

Instance functions

ForceMeshToExist

function ForceMeshToExist ()