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UE1:BulletImpact (UT)

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UT Object >> Actor >> Effects >> BulletImpact
Package: 
BotPack
Direct subclass:
UT_WallHit

BulletImpact.

Default values[edit]

Property Value
AmbientGlow 255
AnimSequence 'Hit'
bUnlit True
DrawScale 0.28
DrawType DT_Mesh
Mesh LodMesh'Botpack.BulletImpact'
Style STY_Translucent

Events[edit]

AnimEnd[edit]

simulated event AnimEnd ()

Overrides: Actor.AnimEnd


PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay