My program doesn't have bugs. It just develops random features.
UE1:CS_PlayerMoveTo (RTNP)
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The Unreal Director's Suite Release version: Jan 7th, 1999
[ CS_PlayerMoveTo ]
Will direct a player to move towards a Spike tape.
Properties
Property group 'CS_PlayerMoveTo'
bIgnorePitchNRoll
Type: bool
NewVelocity
Type: Object.Vector
Internal variables
MyPlayer
Type: CSPlayer
MySpike
Type: CS_SpikeTape
Events
Trigger
Overrides: Actor.Trigger
States
TrackPlayer
TrackPlayer.SetPlayerRotation
function SetPlayerRotation ()