I don't need to test my programs. I have an error-correcting modem.

UE1:CannonBolt (UT)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 10:11, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT Object >> Actor >> Projectile >> KraalBolt >> CannonBolt
Package: 
UnrealI
This class in other games:
RTNP, U1

CannonBolt.

Default values[edit]

Property Value
Damage 60.0
MaxSpeed 2000.0
Mesh LodMesh'UnrealShare.bolt1'
Speed 2000.0

Instance functions[edit]

BlowUp[edit]

function BlowUp (Object.Vector HitLocation)


Explode[edit]

simulated function Explode (Object.Vector HitLocation, Object.Vector HitNormal)

Overrides: KraalBolt.Explode