My program doesn't have bugs. It just develops random features.
UE1:CarFlash (UT)
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Contents
- Package:
- BotPack
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carFlash.
Default values
Property | Value |
---|---|
AnimSequence | 'Shoot' |
bNetTemporary | False |
bParticles | True |
bUnlit | True |
DrawScale | 0.1 |
DrawType | DT_Mesh |
LightBrightness | 255 |
LightHue | 39 |
LightRadius | 7 |
LightSaturation | 204 |
Mesh | LodMesh'Botpack.MuzzFlash3' |
RemoteRole | ROLE_SimulatedProxy |
Style | STY_Translucent |
Texture | Texture'Botpack.Skins.Muzzy' |
Events
PostBeginPlay
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay