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UE1:ClientFadeTrigger (RTNP)

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RTNP Object >> Actor >> Triggers >> ClientFadeTrigger
Package: 
UPak

ClientFadeTrigger.

Properties[edit]

Property group 'ClientFadeTrigger'[edit]

bFadeToBlack[edit]

Type: bool


Default value: True

bFadeToWhite[edit]

Type: bool


DelayTime[edit]

Type: float


Default value: 10.0

Internal variables[edit]

bBlack[edit]

Type: bool


bWhite[edit]

Type: bool


ScaleModifier[edit]

Type: float


Victim[edit]

Type: Pawn


Functions[edit]

Events[edit]

PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Timer[edit]

event Timer ()

Overrides: Actor.Timer


Touch[edit]

event Touch (Actor Other)

Overrides: Actor.Touch


Trigger[edit]

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger


UnTouch[edit]

event UnTouch (Actor Other)

Overrides: Actor.UnTouch


Other instance functions[edit]

FadeInFromBlack[edit]

function FadeInFromBlack (Pawn EventInstigator)


FadeInFromWhite[edit]

function FadeInFromWhite (Pawn EventInstigator)


FadeToBlack[edit]

function FadeToBlack ()


FadeToWhite[edit]

function FadeToWhite (Pawn EventInstigator)


SearchPlayers[edit]

function SearchPlayers ()