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UE1:CS_ActorChange (RTNP)

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RTNP Object >> Actor >> Triggers >> CutSeq >> CS_ActorChange
Package: 
UDSDemo

The Unreal Director's Suite Release version: Jan 7th, 1999

[ CS_ActorChange ]

This will cause an actor to change it's Attitude.

Properties[edit]

Property group 'CS_ActorChange'[edit]

ChangeType[edit]

Type: EChangeType

Modifiers: const


NewEnemy[edit]

Type: name


NewLocation[edit]

Type: Object.Vector


NewPlayerAttitude[edit]

Type: name


NewRotation[edit]

Type: Object.Rotator


NewState[edit]

Type: name


Skin[edit]

Type: int


Enums[edit]

EChangeType[edit]

CHG_State 
CHG_Enemy 
CHG_Attitude 
CHG_Location 
CHG_Rotation 
CHG_Skin 

Events[edit]

Trigger[edit]

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger