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UE1:CS_ActorChange (RTNP)
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The Unreal Director's Suite Release version: Jan 7th, 1999
[ CS_ActorChange ]
This will cause an actor to change it's Attitude.
Properties[edit]
Property group 'CS_ActorChange'[edit]
ChangeType[edit]
Type: EChangeType
Modifiers: const
NewEnemy[edit]
Type: name
NewLocation[edit]
Type: Object.Vector
NewPlayerAttitude[edit]
Type: name
NewRotation[edit]
Type: Object.Rotator
NewState[edit]
Type: name
Skin[edit]
Type: int
Enums[edit]
EChangeType[edit]
- CHG_State
- CHG_Enemy
- CHG_Attitude
- CHG_Location
- CHG_Rotation
- CHG_Skin
Events[edit]
Trigger[edit]
Overrides: Actor.Trigger