I love the smell of UnrealEd crashing in the morning. – tarquin
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Please remove the
Property group 'ElevatorTrigger'
- Trigger is activated by player proximity.
- Trigger is activated by any pawn's proximity
- Trigger is activated by actor of that class only
- Trigger is activated by any actor in proximity.
- Trigger is activated by player shooting it.
event Touch (Actor Other)