Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE1:FearSpot (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- UnrealShare
- This class in other games:
- RTNP, U1, UE2Runtime, UT2003, U2, UT2004
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FearSpot. Creatures will tend to back away when entering this spot To be effective, there should also not be any paths going through the area
Properties[edit]
Property group 'FearSpot'[edit]
bInitiallyActive[edit]
Type: bool
Events[edit]
Touch[edit]
event Touch (Actor Other)
Overrides: Actor.Touch
Trigger[edit]
Overrides: Actor.Trigger