My program doesn't have bugs. It just develops random features.

UE1:FemaleHead (U1)

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U1 Object >> Actor >> Decoration >> Carcass >> CreatureChunks >> PlayerChunks >> FemaleHead
Package: 
UnrealShare
This class in other games:
RTNP, UT

FemaleHead.

Default values

Property Value
Mesh LodMesh'UnrealShare.FemHead1'

Functions

Events

Landed

simulated event Landed (Object.Vector HitNormal)

Overrides: CreatureChunks.Landed


Other instance functions

Initfor

simulated function Initfor (Actor Other)

Overrides: CreatureChunks.Initfor