My program doesn't have bugs. It just develops random features.

UE1:FlagBase (UT)

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UT Object >> Actor >> NavigationPoint >> FlagBase
Package: 
BotPack

FlagBase.

Properties

Property group 'FlagBase'

TakenSound

Type: Sound


Default value: Sound'Botpack.CTF.flagtaken'

Team

Type: byte


Default values

Property Value
bAlwaysRelevant True
bCollideActors True
bNoDelete True
bStatic False
CollisionHeight 60.0
CollisionRadius 60.0
DrawScale 1.3
DrawType DT_Mesh
Mesh LodMesh'Botpack.newflag'
NetUpdateFrequency 3.0
Skin Texture'Botpack.Skins.JpflagB'
SoundRadius 255
SoundVolume 255

Functions

Events

PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Timer

event Timer ()

Overrides: Actor.Timer


Other instance functions

PlayAlarm

function PlayAlarm ()