UE1:GLAmmo (RTNP)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:10, 17 May 2008 by Wormbo (talk | contribs) (Auto-generated page)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
RTNP Object >> Actor >> Inventory >> Pickup >> Ammo >> GLAmmo
Package:
UPak

GLAmmo.

Default values

Property Value
AmbientGlow 0
AmmoAmount 10
bCollideActors True
CollisionHeight 20.0
CollisionRadius 15.0
Icon Texture'UPak.Skins.GLAmmoI'
MaxAmmo 50
Mesh LodMesh'UPak.GLAmmo'
PickupMessage "You picked up 10 grenades."
PickupSound Sound'UnrealShare.Pickups.AmmoSnd'
PickupViewMesh LodMesh'UPak.GLAmmo'
PickupViewScale 0.75
UsedInWeaponSlot[4] 1