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UE1:GravityMatch (RTNP)

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RTNP Object >> Actor >> Info >> GameInfo >> UnrealGameInfo >> DeathMatchGame >> GravityMatch
Package: 
UPak

GravityMatch.

Properties[edit]

Property group 'GravityMatch'[edit]

bTerranWeaponsOnly[edit]

Type: bool


Default value: True

Gravity[edit]

Type: Object.Vector


Default value:

Member Value
Z -200.0

Default values[edit]

Property Value
GameName "GravityMatch"

Functions[edit]

Events[edit]

Login[edit]

event PlayerPawn Login (string Portal, string Options, out string Error, class<PlayerPawnSpawnClass)

Overrides: DeathMatchGame.Login


PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: DeathMatchGame.PostBeginPlay


Other instance functions[edit]

PlaySpawnEffect[edit]

function float PlaySpawnEffect (Inventory Inv)

Overrides: DeathMatchGame.PlaySpawnEffect


TerranWeaponSetup[edit]

function TerranWeaponSetup ()


UpdateAirControl[edit]

function UpdateAirControl (PlayerPawn Player)