Always snap to grid

UE1:HomeBase (UT)

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UT Object >> Actor >> NavigationPoint >> HomeBase
Package: 
Engine
This class in other games:
RTNP, U1

HomeBase.

Properties[edit]

Property group 'HomeBase'[edit]

extent[edit]

Type: float

how far the base extends from central point (in line of sight)

Default value: 700.0

Internal variables[edit]

lookdir[edit]

Type: Object.Vector

direction to look while stopped

Default values[edit]

Property Value
SoundVolume 128
Texture Texture'Engine.S_Flag'

Events[edit]

PreBeginPlay[edit]

event PreBeginPlay ()

Overrides: Actor.PreBeginPlay