I don't need to test my programs. I have an error-correcting modem.

UE1:Keypoint (U1)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
U1 Object >> Actor >> Keypoint

Contents

Package: 
Engine
Direct subclasses:
AmbientSound, BlockAll, BlockMonsters, BlockPlayer, DynamicAmbientSound, Earthquake, GuardPoint, MakeNaliFriendly, OEMEnd, ObjectPath, PathPoint, RockSlide, ThingFactory, ThrowStuff, TriggeredAmbientSound, WayBeacon, InterpolationPoint
This class in other games:
RTNP, UT, UT2003, U2XMP, U2, UE2Runtime, UT2004, UT3, UDK

Keypoint, the base class of invisible actors which mark things.

Default values

Property Value
bHidden True
bStatic True
CollisionHeight 10.0
CollisionRadius 10.0
SoundVolume 0
Texture Texture'Engine.S_Keypoint'