Always snap to grid

UE1:Kicker (UT)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 10:11, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT Object >> Actor >> Triggers >> Kicker
Package: 
BotPack

Jumper. Creatures will jump on hitting this trigger in direction specified

Properties

Property group 'Kicker'

bKillVelocity

Type: bool


bRandomize

Type: bool


KickedClasses

Type: name


Default value: 'Pawn'

KickVelocity

Type: Object.Vector


Default values

Property Value
bDirectional True
RemoteRole ROLE_SimulatedProxy

Events

PostTouch

simulated event PostTouch (Actor Other)

Overrides: Actor.PostTouch


Touch

simulated event Touch (Actor Other)

Overrides: Actor.Touch