I love the smell of UnrealEd crashing in the morning. – tarquin
UE1:KillPoint (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- UPak
- Direct subclass:
- DyingPoint
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KillPoint.
Properties[edit]
Property group 'KillPoint'[edit]
bDestroyWhenDone[edit]
Type: bool
Default value: True
MatchedTag[edit]
Type: name
Default values[edit]
Property | Value |
---|---|
bCollideActors | True |
Events[edit]
Trigger[edit]
Overrides: Actor.Trigger