I'm a doctor, not a mechanic

UE1:KingOfTheHill (UT)

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UT Object >> Actor >> Info >> GameInfo >> UnrealGameInfo >> DeathMatchGame >> KingOfTheHill
Package: 
UnrealI
This class in other games:
RTNP, U1

KingOfTheHill.

Properties

king

Type: Pawn


KingMessage

Type: string

Modifiers: localized


Default value: " is the new king of the hill!"

Default values

Property Value
BeaconName "King"
GameName "King of the Hill"

Instance functions

CrownNewKing

function CrownNewKing (Pawn newKing)


Killed

function Killed (Pawn killer, Pawn Other, name damageType)

Overrides: DeathMatchGame.Killed