Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE1:MarineInterestPoint (RTNP)

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RTNP Object >> Actor >> Inventory >> Pickup >> MarineInterestPoint
Package: 
UPak

MarineInterestPoint.

Default values

Property Value
DrawType DT_Sprite
M_Activated ""
M_Deactivated ""
M_Selected ""
MaxDesireability 2.0
PickupMessage ""
RespawnTime 0.5

Functions

Events

PostBeginPlay

event PostBeginPlay ()

Overrides: Inventory.PostBeginPlay


Other instance functions

PickUpFunction

function PickUpFunction (Pawn Other)

Overrides: Pickup.PickupFunction