Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE1:MeshActor (RTNP)
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Properties
NotifyClient
Type: UMenuPlayerMeshClient
Default values
Property | Value |
---|---|
AmbientGlow | 255 |
bAlwaysTick | True |
bHidden | False |
bOnlyOwnerSee | True |
bUnlit | True |
CollisionHeight | 0.0 |
CollisionRadius | 0.0 |
DrawScale | 0.1 |
DrawType | DT_Mesh |
Physics | PHYS_Rotating |
RemoteRole | ROLE_None |
Events
AnimEnd
event AnimEnd ()
Overrides: Actor.AnimEnd