Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE1:MeshActor (RTNP)

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RTNP Object >> Actor >> Info >> MeshActor
Package: 
UMenu
This class in other games:
UT

null

Properties

NotifyClient

Type: UMenuPlayerMeshClient


Default values

Property Value
AmbientGlow 255
bAlwaysTick True
bHidden False
bOnlyOwnerSee True
bUnlit True
CollisionHeight 0.0
CollisionRadius 0.0
DrawScale 0.1
DrawType DT_Mesh
Physics PHYS_Rotating
RemoteRole ROLE_None

Events

AnimEnd

event AnimEnd ()

Overrides: Actor.AnimEnd